It should be priced at what it costs to manufacture. And Nintendo should be very clear about this during their e3 conference later today, so that the public gets the message “Nintendo isn’t doing this to earn more money, they are doing it to enhance the experience”. And this peripheral can’t have a high manufacturing cost… if a gamer has 4 “wiimote 1.0″ at home, that gamer shouldn’t have to spend much more than 60 $ to equip his/her 4 controllers with this new peripheral.

All controllers sold from now on needs to have MotionPlus built into them.

It will be interesting to hear if this controller is compatible with old code and enhances the experience of older games as well, but that is of course very unlikely.

here’s some funny comments folks have posted on IGN when the news broke.

It’s actually just an empty piece of plastic which allows the subsequently longer wiimote to fit into a larger Wii Wheel, another piece of useless plastic bundled with Mario School Bus Driving. You really gotta have more precise turning for those larger vehicles.
Posted by:  microswirlies on July 14, 2008 18:54 PDT

By the time the wii ends it’s life cycle, my wiimote will effectively weight 8lbs with all the attachments and add-ons.
Posted by:  1337Noodles on July 14, 2008 19:22 PDT