Home »  Shigsy explains why there’s few hardcore titles showcased

17 July, 2008 (07:29) | By: Carl

In an interview on msnbc Shigeru Miyamoto explains why Nintendo didn’t reveal any new hardcore titles during their e3 press conference.

For a very long time, E3 was an event where — and certainly Nintendo included — catered specifically to the core gamer. Now we look at more … an opportunity for us to introduce new concepts and new types of play that we intend to bring to the broader audience, particularly because of the media that gathers at E3 now. So while attending an E3 event like this, they might be given the impression that Nintendo is no longer focusing on the games that appeal to the core gamer, in fact we’re still working on many of those titles, but it’s just not the type of event where we’ll be showcasing that anymore.

Shigeru Miyamoto

So maybe they will reveal some more information later this year then, in Leipzig maybe, we’ll see. As for his remarks in the 1UP interview on whether or not future Mario and Zelda titles would implement what they had learned when creating the touch generation titles I think it’s more interesting to note that the actual water ski game in Wii Sport Resort actually is a pretty good example of a merger between exercises found in Brain Training (Brain Age is US) and Wave Race… if you watch footage from the Wii Sport Resort water ski game it looks like there really isn’t any real course, the checkpoints just float up, I imagine the difficulty ramps up the longer you play though… in other words, a bit like an exercise in Brain Training. This has of course little to do with what is being discussed in the 1UP interview though :D


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