Just an idea for an interface for Nintys next handheld… I mean, apart from the obvious additions that Ninty will make, why not also add a camera that can detect eye-movement? It would probably make FPS a lot more intuitive, I write probably since I haven’t got a clue if it would work, or if the user would just get dizzy from it :D But I mean, there are a lot of interesting games Ninty could do with such an interface.

Anyways, what I meant with obvious additions is ofc DS 2 with the same additions that Apple did (multi-touch, accelerometer) and with two screens that rival the iphones quality, or come closer to that than the DS screens at least.

What’s fun with an accelerometer is that you can construct a game that uses the device and it’s screens as a way to make the user feel as if he/she is looking into the game world, as in, if you tilt the device left the screen will register that movement with the accelerometer and “follow” the users movement on-screen in the game world, so that it felt like you were using a camera and recording–or watching–something that wasn’t in front of you.

There are a lot of fun game ideas with an accelerometer in a handheld, there are a lot of fun game ideas with a camera that detects eye-movement for a handheld.

 

EDIT: hm.. it would probably just make you feel a bit dizzy, I’m not sure about this, but if I’m not wrong I think that eye-movement is pretty disjointed, your eye moves fast between different areas it then focuses on, it wouldn’t be comfortable and wouldn’t work well with FPS games I guess.