GarageGames showing Torque for Wii at Wii Summit 2008
GarageGames, the leading technology provider for independent game developers, will be present at this week’s the Wii™ Summit for authorized Wii developers. They will be demonstrating Torque for Wii and available to talk with developers about licensing Torque for development of 2D and 3D games.
First unveiled at the Nintendo Developer Conference in June 2007, Torque for Wii features extensible Wii Remote™ controller support, Wii-optimized skinned mesh rendering, compressed texture, interior support, and hardware blending for terrain textures. Developers will also find a powerful WYSIWYG tool chain for designers, scripting language support, a comprehensive Lotcheck compliance component, and Wii graphics and audio abstraction layers.
GarageGames has said that they expect to see a new level of interest in Torque for Wii from casual developers due to the new 2D drag and drop game creation features of Torque Game Builder which are now incorporated into Torque for Wii. Torque Game Builder is a popular solution for casual game developers looking to make games for PC and Torque for Wii now offers those games a path to the Wii console. GarageGames claims more than a dozen titles in development for Wii using Torque.
The company has mentioned on their website that Torque for Wii licensing for developers has no term limits on development and a zero-royalty, flat-fee structure. They have also said that heavily discounted license pricing is available for games targeting the WiiWare™ downloadable service, versus those aiming for disc-based retail delivery. For more information regarding the Torque for Wii license, please contact GarageGames at 541-345-3040 or licensing@garagegames.com.
About GarageGames
GarageGames is located in Eugene, Oregon and on the web at www.garagegames.com. As the makers of Torque Game Builder, Torque Game Engine, Torque Game Engine Advanced, and Torque X, they have been providing game development tools and technology at an affordable price since 2000. The Torque Technologies line of game engines have been licensed by Vivendi, NC Soft, Electronic Arts, and Ubisoft. Torque has also been used to develop hits like Marble Blast Ultra, Fallen Empire: Legions, Penny Arcade Adventures, Screwjumper, Rocketman and hundreds of other titles on Windows, Mac, Linux, Wii, Xbox 360, and GarageGames’ own InstantAction web-based gaming service.

